It's evident in everything from the menus to the way you start a match. Peculiarly Drab Tincture Lurker's LeathersĪs you can see, I kept these inspirations very very general so that you can tailor them if ever you wanted them.It would be absurd to suggest that Team Fortress 2 hasn't changed it was arguably the poster child for games-as-a-service design. Aged Mustache Gray Transparent Trousers Peculiarly Drab Tincture Rifleman's Regalia After Eight Atomic Universal translator Peculiarly Drab Tincture Double Dynamite This section also serves as inspiration and may keep on growing as users insert their loadout ideas in the comments based on this guide's principles. Now that you've learned some concepts, let's apply these to some loadouts. Themes can be really specific to a person or very broad to a group of people that one would like to mimic. There are also no right or wrong ways to making a theme, hence why it contradicts with coordination. This section will not include any specific visuals, as it is solely made to make you visualize what you want your mercs to look like. "i buy expensive hats and don't know how to dress" Many conventional TF2 themes that every player can say they've seen are: This section will also assist in making your loadout and give you steps. These are mostly exclusive, and come with a great deal of inside jokes to those who know the characters. This section will somewhat contradict with coordination, as people follow certain conventions by mimicking outstanding characters through TF2 hats. A stepping stone in where to start your loadout. Now that you know the general concepts to TF2 fashion, let's proceed to themes. Australium Gold is in this tier because it's in the Primary trifecta with Red and Blue.įor visually sound loadouts according to color theory, your neutral, toned down colors are amazing compliments to your mercs. Lastly, the team paints are perfect compliments with almost any set, the reason being that these mercs also have these colors on their stock uniforms. Olives also blend well with reds and blues, since greens are analogous to blue and is a compliment to red. Your beiges, tans, browns, whites, and blacks are much more versatile with reds and blues than lime greens are. Neutral colors are easy to incorporate into any loadout. However, blue pairs amazingly with orange as does red You can visibly see that your cool colors like purple will not go so well with your warms like red, and vice versa. Paints organized in the hard to coordinate tier clash too much with your reds and blues, the colors of the mercenaries. These paint tiers are based off of basic color theory. You're probably wondering why these paints are sorted into such absurd tiers. Sometimes, these combinations don't look as good as you expect or they are simply not compatible. However, it is recommended that you test these combos out in Loadout.TF before purchasing things that you may want to go together. These really make a TF2 loadout eccentric. Notice how After Eight seamlessly blends the Universal translator and Arkham Cowl together. I removed the effects so you could see it better. However, when After Eight is applied to both cosmetics, they unite to look like one. Notice my Atomic Universal Translator and Hazmat Headcase clipping tremendously. I will provide my loadouts as an example to show you what I mean. When it happens, it makes cosmetics look all-the-more seamless, and you could surely bluff a few unusuals with it. This is where it gets slightly more complicated because it is such an unspoken, rare occurrence.
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